rebuild
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krikey2

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krikey2oh my! love this T!… a decidedly polished version of my alternative attempt.

carved crayons

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carvedcrayonsrecent memories of crayons consist of a “kid’s menu” at Denny’s… and farther away are the memories of crayons melted into my lego collection.

this work, i did not see comin’.

unique tattoo

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spaceinvadersbig tattoo for such a little chest.

furthermore… if my boys get something nintendo related [or anything for that matter] permanentely etched onto their epidermi, i will be sadly disappointed.

“Hey Dad! i just beat the game! can i get a Paper Mario tattoo on my chest?”…. sure… ask your mother first… hang on a second… let me think… “DON’T BE STUPID!!!”

mrdugan2pointook… this is cheezie! but i love it.

This is meant to be a parody of Web 2.0 Logos. While they are pretty cool, they are all kinda the same. It was created as a joke, not a serious logo maker. But feel free to use it to make a logo. :P

make your own here.

baby got back!

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babygotbackbringin’ it Gilbert & Sullivan Style!

dreamlines

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dreamlineskeywords input were mainly to do with my name and this website… perhaps you can make out the “chewie puppet”… try entering your website and name.

Dreamlines is a non-linear, interactive visual experience. The user enters one or more words that define the subject of a dream he would like to dream. The system looks in the Web for images related to those words, and takes them as input to generate an ambiguous painting, in perpetual change, where elements fuse into one another, in a process analogous to memory and free association.

The system has been developed in Java and PHP. First, a PHP script makes a Google image search of the words entered by the user. Then, the Java applet retrieves the images one by one, and uses them as input to generate an ever-changing drawing.

polarclock

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polarclock.gifi love online clocks… i love screen savers incorporating online clocks a lil’ more… v2 looks sweet also.

bubble chamber

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bubblechamberyup… made it myself! [with the help of this applet]

The Bubble Chamber is a generative painting system of imaginary colliding particles built with Processing. A single super-massive collision produces a discrete universe of four particle types. Particles draw their positions over time resulting in the construction of oddly familiar patterns.

sandtraveller

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sandtravellernow this is a falling sand simulator more to my liking.

killerOh Yes! these are priceless! enjoy.